C# FileStream.Flush的代码示例
通过代码示例来学习C# FileStream.Flush方法
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FileStream.Flush是C#的System.IO命名空间下中的一个方法, 小编为大家找了一些网络大拿们常见的代码示例,源码中的FileStream.Flush() 已经帮大家高亮显示了,大家可以重点学习FileStream.Flush() 方法的写法,从而快速掌握该方法的应用。
FileStream.Flush的代码示例1 - WriteToFileOrStream()
using System.IO; #endregion #region Private Method private void WriteToFileOrStream() { if( _filename != null && !_isCopyingDocument) { using( var fs = new FileStream( _filename, FileMode.Create ) ) { if( _memoryStream.CanSeek ) { // Write to the beginning of the stream _memoryStream.Position = 0; HelperFunctions.CopyStream( _memoryStream, fs ); } else fs.Write( _memoryStream.ToArray(), 0, (int)_memoryStream.Length ); } } else if( _stream.CanSeek ) //Check if stream can be seeked to support System.Web.HttpResponseStream. { // Set the length of this stream to 0 _stream.SetLength( 0 ); // Write to the beginning of the stream _stream.Position = 0; _memoryStream.WriteTo( _stream ); _memoryStream.Flush(); } }
开发者ID:xceedsoftware,项目名称:DocX,代码行数:91,代码来源:DocX.cs
在WriteToFileOrStream()方法中,FileStream的代码示例类中的Flush的代码示例方法一共出现了1次, 见黄色背景高亮显示的地方,欢迎大家点赞
FileStream.Flush的代码示例2 - FilesAreBufferedAndCanBeFlushed()
using System.IO; [TestCaseSource(typeof(FileRunnersAndFolders), nameof(FileRunnersAndFolders.Runners))] public void FilesAreBufferedAndCanBeFlushed(FileSystemRunner fileSystem, string parentFolder) { string filename = Path.Combine(parentFolder, "FilesAreBufferedAndCanBeFlushed"); string filePath = this.Enlistment.GetVirtualPathTo(filename); byte[] buffer = System.Text.Encoding.ASCII.GetBytes("Some test data"); using (FileStream writeStream = File.Open(filePath, FileMode.CreateNew, FileAccess.ReadWrite, FileShare.ReadWrite)) { writeStream.Write(buffer, 0, buffer.Length); using (FileStream readStream = File.Open(filePath, FileMode.Open, FileAccess.ReadWrite, FileShare.ReadWrite)) { readStream.Length.ShouldEqual(0); writeStream.Flush(); readStream.Length.ShouldEqual(buffer.Length); byte[] readBuffer = new byte[buffer.Length]; readStream.Read(readBuffer, 0, readBuffer.Length).ShouldEqual(readBuffer.Length); readBuffer.ShouldMatchInOrder(buffer); } } fileSystem.DeleteFile(filePath); }
开发者ID:microsoft,项目名称:VFSForGit,代码行数:28,代码来源:BasicFileSystemTests.cs
在FilesAreBufferedAndCanBeFlushed()方法中,FileStream的代码示例类中的Flush的代码示例方法一共出现了1次, 见黄色背景高亮显示的地方,欢迎大家点赞
FileStream.Flush的代码示例3 - WriteAllEntries()
using System.IO; private void WriteAllEntries(uint version, bool isFinal) { try { using (Stream indexStream = new FileStream(this.indexLockPath, FileMode.Create, FileAccess.Write, FileShare.None)) using (BinaryWriter writer = new BinaryWriter(indexStream)) { writer.Write(IndexHeader); writer.Write(EndianHelper.Swap(version)); writer.Write((uint)0); // Number of entries placeholder uint lastStringLength = 0; LsTreeEntry entry; while (this.entryQueue.TryTake(out entry, Timeout.Infinite)) { this.WriteEntry(writer, version, entry.Sha, entry.Filename, ref lastStringLength); } // Update entry count writer.BaseStream.Position = EntryCountOffset; writer.Write(EndianHelper.Swap(this.entryCount)); writer.Flush(); } this.AppendIndexSha(); if (isFinal) { this.ReplaceExistingIndex(); } } catch (Exception e) { this.tracer.RelatedError("Failed to generate index: {0}", e.ToString()); this.HasFailures = true; } }
开发者ID:microsoft,项目名称:VFSForGit,代码行数:38,代码来源:GitIndexGenerator.cs
在WriteAllEntries()方法中,FileStream的代码示例类中的Flush的代码示例方法一共出现了1次, 见黄色背景高亮显示的地方,欢迎大家点赞
FileStream.Flush的代码示例4 - TryWriteTempFile()
using System.IO; public virtual bool TryWriteTempFile( ITracer tracer, Stream source, string tempFilePath, out long fileLength, out Task flushTask, bool throwOnError = false) { fileLength = 0; flushTask = null; try { Stream fileStream = null; try { fileStream = this.fileSystem.OpenFileStream( tempFilePath, FileMode.OpenOrCreate, FileAccess.Write, FileShare.Read, callFlushFileBuffers: false); // Any flushing to disk will be done asynchronously StreamUtil.CopyToWithBuffer(source, fileStream); fileLength = fileStream.Length; if (this.Enlistment.FlushFileBuffersForPacks) { // Flush any data buffered in FileStream to the file system fileStream.Flush(); // FlushFileBuffers using FlushAsync // Do this last to ensure that the stream is not being accessed after it's been disposed flushTask = fileStream.FlushAsync().ContinueWith((result) => fileStream.Dispose()); } } finally { if (flushTask == null && fileStream != null) { fileStream.Dispose(); } } this.ValidateTempFile(tempFilePath, tempFilePath); } catch (Exception ex) { if (flushTask != null) { flushTask.Wait(); flushTask = null; } this.CleanupTempFile(this.Tracer, tempFilePath); if (tracer != null) { EventMetadata metadata = CreateEventMetadata(ex); metadata.Add("tempFilePath", tempFilePath); tracer.RelatedWarning(metadata, $"{nameof(this.TryWriteTempFile)}: Exception caught while writing temp file", Keywords.Telemetry); } if (throwOnError) { throw; } else { return false; } } return true; }
开发者ID:microsoft,项目名称:VFSForGit,代码行数:77,代码来源:GitObjects.cs
在TryWriteTempFile()方法中,FileStream的代码示例类中的Flush的代码示例方法一共出现了1次, 见黄色背景高亮显示的地方,欢迎大家点赞
FileStream.Flush的代码示例5 - SaveFileForCompression()
using System.IO; private void SaveFileForCompression(bool Compress, string[] fileNames, ICompressionFormat compressionFormat) { if (fileNames.Length == 0) return; string ext = Compress ? ".comp" : ""; if (compressionFormat.Extension.Length > 0 && Compress) ext = compressionFormat.Extension[0].Replace("*", string.Empty); List
failedFiles = new List (); if (fileNames.Length > 1) { FolderSelectDialog ofd = new FolderSelectDialog(); if (ofd.ShowDialog() == DialogResult.OK) { foreach (var file in fileNames) { string name = Path.GetFileName(file); name = name.Count(c => c == '.') > 1 && !Compress ? name.Remove(name.LastIndexOf('.')) : name; using (var data = new FileStream(file, FileMode.Open, FileAccess.Read)) { try { Stream stream; if (Compress) stream = compressionFormat.Compress(data); else { compressionFormat.Identify(data, file); stream = compressionFormat.Decompress(data); } if (stream != null) { stream.ExportToFile($"{ofd.SelectedPath}/{name}{ext}"); stream.Flush(); stream.Close(); } } catch (Exception ex) { failedFiles.Add($"{file} \n\n {ex} \n\n"); } } } if (failedFiles.Count > 0) { string action = Compress ? "compress" : "decompress"; STErrorDialog.Show($"Some files failed to {action}! See detail list of failed files.", "Switch Toolbox", string.Join("\n", failedFiles.ToArray())); } else MessageBox.Show("Files batched successfully!"); } } else { SaveFileDialog sfd = new SaveFileDialog(); string name = Path.GetFileName(fileNames[0]); sfd.FileName = name + ext; sfd.Filter = "All files(*.*)|*.*"; Cursor.Current = Cursors.Default; if (sfd.ShowDialog() == DialogResult.OK) { try { using (var data = new FileStream(fileNames[0], FileMode.Open, FileAccess.Read)) { Stream stream; if (Compress) stream = compressionFormat.Compress(data); else { compressionFormat.Identify(data, fileNames[0]); stream = compressionFormat.Decompress(data); } if (stream != null) { stream.ExportToFile(sfd.FileName); stream.Flush(); stream.Close(); MessageBox.Show($"File has been saved to {sfd.FileName}", "Save Notification"); } } } catch (Exception ex) { string action = Compress ? "compress" : "decompress"; STErrorDialog.Show($"Failed to {action}! See details for info.", "Switch Toolbox", ex.ToString()); } } } }
开发者ID:KillzXGaming,项目名称:Switch-Toolbox,代码行数:99,代码来源:CompressionMenus.cs
在SaveFileForCompression()方法中,FileStream的代码示例类中的Flush的代码示例方法一共出现了2次, 见黄色背景高亮显示的地方,欢迎大家点赞
FileStream.Flush的代码示例6 - SaveFileFormat()
using System.IO; ///
/// Saves the /// The format instance of the file being saved /// The name of the file /// The Alignment used for compression. Used for Yaz0 compression type. /// Toggle for showing compression dialog ///as a file from the given /// public static void SaveFileFormat(IFileFormat FileFormat, string FileName, bool EnableDialog = true, string DetailsLog = "") { //These always get created on loading a file,however not on creating a new file if (FileFormat.IFileInfo == null) throw new System.NotImplementedException("Make sure to impliment a IFileInfo instance if a format is being created!"); Cursor.Current = Cursors.WaitCursor; FileFormat.FilePath = FileName; string compressionLog = ""; if (FileFormat.IFileInfo.FileIsCompressed || FileFormat.IFileInfo.InArchive || Path.GetExtension(FileName) == ".szs" || Path.GetExtension(FileName) == ".sbfres" || Path.GetExtension(FileName) == ".mc") { //Todo find more optmial way to handle memory with files in archives //Also make compression require streams var mem = new System.IO.MemoryStream(); FileFormat.Save(mem); mem = new System.IO.MemoryStream(mem.ToArray()); FileFormat.IFileInfo.DecompressedSize = (uint)mem.Length; var finalStream = CompressFileFormat( FileFormat.IFileInfo.FileCompression, mem, FileFormat.IFileInfo.FileIsCompressed, FileFormat.IFileInfo.Alignment, FileName, EnableDialog); compressionLog = finalStream.Item2; Stream compressionStream = finalStream.Item1; FileFormat.IFileInfo.CompressedSize = (uint)compressionStream.Length; compressionStream.ExportToFile(FileName); DetailsLog += "\n" + SatisfyFileTables(FileFormat, FileName, compressionStream, FileFormat.IFileInfo.DecompressedSize, FileFormat.IFileInfo.CompressedSize, FileFormat.IFileInfo.FileIsCompressed); compressionStream.Flush(); compressionStream.Close(); } else { //Check if a stream is active and the file is beinng saved to the same opened file if (FileFormat is ISaveOpenedFileStream && FileFormat.FilePath == FileName && File.Exists(FileName)) { string savedPath = Path.GetDirectoryName(FileName); string tempPath = Path.Combine(savedPath, "tempST.bin"); //Save a temporary file first to not disturb the opened file using (var fileStream = new FileStream(tempPath, FileMode.Create, FileAccess.ReadWrite, FileShare.ReadWrite)) { FileFormat.Save(fileStream); FileFormat.Unload(); //After saving is done remove the existing file File.Delete(FileName); //Now move and rename our temp file to the new file path File.Move(tempPath, FileName); FileFormat.Load(File.OpenRead(FileName)); var activeForm = LibraryGUI.GetActiveForm(); if (activeForm != null && activeForm is ObjectEditor) ((ObjectEditor)activeForm).ReloadArchiveFile(FileFormat); } } else { using (var fileStream = new FileStream(FileName, FileMode.Create, FileAccess.ReadWrite, FileShare.ReadWrite)) { FileFormat.Save(fileStream); } } } if (EnableDialog) { if (compressionLog != string.Empty) MessageBox.Show($"File has been saved to {FileName}. Compressed time: {compressionLog}", "Save Notification"); else MessageBox.Show($"File has been saved to {FileName}", "Save Notification"); } // STSaveLogDialog.Show($"File has been saved to {FileName}", "Save Notification", DetailsLog); Cursor.Current = Cursors.Default; }
开发者ID:KillzXGaming,项目名称:Switch-Toolbox,代码行数:100,代码来源:STFileSaver.cs
在SaveFileFormat()方法中,FileStream的代码示例类中的Flush的代码示例方法一共出现了1次, 见黄色背景高亮显示的地方,欢迎大家点赞
FileStream.Flush的代码示例7 - SetHost()
using System.IO; ///
/// /// /// /// 空值表示删除对应的host记录 /// 测试用 public static void SetHost(string host, string ip, string hostsPath = null) { GetIp(host, out long position, hostsPath); if (position == -2) { File.WriteAllText(hostsPath, $"{ip} {host}"); return; } if (string.IsNullOrEmpty(hostsPath)) { hostsPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.System), "drivers\\etc\\hosts"); } //通常情况下这个文件是只读的,所以写入之前要取消只读 File.SetAttributes(hostsPath, File.GetAttributes(hostsPath) & (~FileAttributes.ReadOnly)); byte[] buffer = new byte[]{ }; using (MemoryStream ms = new MemoryStream()) using (StreamWriter sw = new StreamWriter(ms)) using (FileStream fs = new FileStream(hostsPath, FileMode.OpenOrCreate, FileAccess.Read)) using (StreamReader sr = new StreamReader(fs)) { bool writed = false; while (true) { long p = sr.BaseStream.Position; string line = sr.ReadLine(); if (p == position) { if (!string.IsNullOrEmpty(ip)) { sw.WriteLine($"{ip} {host}"); } writed = true; } else { sw.WriteLine(line); } if (sr.EndOfStream) { break; } } if (!writed) { sw.WriteLine($"{ip} {host}"); } sw.Flush(); buffer = ms.ToArray(); } File.WriteAllBytes(hostsPath, buffer); }
开发者ID:ntminer,项目名称:NtMiner,代码行数:49,代码来源:Hosts.cs
在SetHost()方法中,FileStream的代码示例类中的Flush的代码示例方法一共出现了1次, 见黄色背景高亮显示的地方,欢迎大家点赞
FileStream.Flush的代码示例8 - SerializeAllCsprojSubTypes()
using System.IO; public static void SerializeAllCsprojSubTypes(object allCsProjSubTypes) { // If DbPath is not specify, do not save C# subtypes information if (string.IsNullOrEmpty(WinFormSubTypesDbPath)) return; if (!Directory.Exists(WinFormSubTypesDbPath)) Directory.CreateDirectory(WinFormSubTypesDbPath); string winFormSubTypesDbFullPath = GetWinFormSubTypeDbPath(); using (Stream writeStream = new FileStream(winFormSubTypesDbFullPath, FileMode.Create, FileAccess.Write, FileShare.None)) using (BinaryWriter binWriter = new BinaryWriter(writeStream)) { string csprojSubTypesAsJson = System.Text.Json.JsonSerializer.Serialize(allCsProjSubTypes, GetCsprojSubTypesJsonSerializerOptions()); binWriter.Write(csprojSubTypesAsJson); binWriter.Flush(); } }
开发者ID:ubisoft,项目名称:Sharpmake,代码行数:21,代码来源:Util.cs
在SerializeAllCsprojSubTypes()方法中,FileStream的代码示例类中的Flush的代码示例方法一共出现了1次, 见黄色背景高亮显示的地方,欢迎大家点赞
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