C# MemoryStream.Flush的代码示例
MemoryStream.Flush方法的主要功能描述
通过代码示例来学习C# MemoryStream.Flush方法
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MemoryStream.Flush是C#的System.IO命名空间下中的一个方法, 小编为大家找了一些网络大拿们常见的代码示例,源码中的MemoryStream.Flush() 已经帮大家高亮显示了,大家可以重点学习MemoryStream.Flush() 方法的写法,从而快速掌握该方法的应用。
MemoryStream.Flush的代码示例1 - SaveFileFormat()
using System.IO;
///
/// Saves the as a file from the given
///
/// The format instance of the file being saved
/// The name of the file
/// The Alignment used for compression. Used for Yaz0 compression type.
/// Toggle for showing compression dialog
///
public static void SaveFileFormat(IFileFormat FileFormat, string FileName, bool EnableDialog = true, string DetailsLog = "")
{
//These always get created on loading a file,however not on creating a new file
if (FileFormat.IFileInfo == null)
throw new System.NotImplementedException("Make sure to impliment a IFileInfo instance if a format is being created!");
Cursor.Current = Cursors.WaitCursor;
FileFormat.FilePath = FileName;
string compressionLog = "";
if (FileFormat.IFileInfo.FileIsCompressed || FileFormat.IFileInfo.InArchive
|| Path.GetExtension(FileName) == ".szs" || Path.GetExtension(FileName) == ".sbfres"
|| Path.GetExtension(FileName) == ".mc")
{
//Todo find more optmial way to handle memory with files in archives
//Also make compression require streams
var mem = new System.IO.MemoryStream();
FileFormat.Save(mem);
mem = new System.IO.MemoryStream(mem.ToArray());
FileFormat.IFileInfo.DecompressedSize = (uint)mem.Length;
var finalStream = CompressFileFormat(
FileFormat.IFileInfo.FileCompression,
mem,
FileFormat.IFileInfo.FileIsCompressed,
FileFormat.IFileInfo.Alignment,
FileName,
EnableDialog);
compressionLog = finalStream.Item2;
Stream compressionStream = finalStream.Item1;
FileFormat.IFileInfo.CompressedSize = (uint)compressionStream.Length;
compressionStream.ExportToFile(FileName);
DetailsLog += "\n" + SatisfyFileTables(FileFormat, FileName, compressionStream,
FileFormat.IFileInfo.DecompressedSize,
FileFormat.IFileInfo.CompressedSize,
FileFormat.IFileInfo.FileIsCompressed);
compressionStream.Flush();
compressionStream.Close();
}
else
{
//Check if a stream is active and the file is beinng saved to the same opened file
if (FileFormat is ISaveOpenedFileStream && FileFormat.FilePath == FileName && File.Exists(FileName))
{
string savedPath = Path.GetDirectoryName(FileName);
string tempPath = Path.Combine(savedPath, "tempST.bin");
//Save a temporary file first to not disturb the opened file
using (var fileStream = new FileStream(tempPath, FileMode.Create, FileAccess.ReadWrite, FileShare.ReadWrite))
{
FileFormat.Save(fileStream);
FileFormat.Unload();
//After saving is done remove the existing file
File.Delete(FileName);
//Now move and rename our temp file to the new file path
File.Move(tempPath, FileName);
FileFormat.Load(File.OpenRead(FileName));
var activeForm = LibraryGUI.GetActiveForm();
if (activeForm != null && activeForm is ObjectEditor)
((ObjectEditor)activeForm).ReloadArchiveFile(FileFormat);
}
}
else
{
using (var fileStream = new FileStream(FileName, FileMode.Create, FileAccess.ReadWrite, FileShare.ReadWrite))
{
FileFormat.Save(fileStream);
}
}
}
if (EnableDialog)
{
if (compressionLog != string.Empty)
MessageBox.Show($"File has been saved to {FileName}. Compressed time: {compressionLog}", "Save Notification");
else
MessageBox.Show($"File has been saved to {FileName}", "Save Notification");
}
// STSaveLogDialog.Show($"File has been saved to {FileName}", "Save Notification", DetailsLog);
Cursor.Current = Cursors.Default;
}
开发者ID: KillzXGaming, 项目名称: Switch-Toolbox, 代码行数: 100, 代码来源: STFileSaver.cs
在KillzXGaming提供的SaveFileFormat()方法中,该源代码示例一共有100行, 其中使用了MemoryStream.Flush()1次, 并且小编将这些方法高亮显示出来了,希望对您了解MemoryStream.Flush()有帮助。 如果您觉得有帮助的话,请帮忙点赞或转发。
该代码示例的点赞次数为3, 点赞数越大, 从某种程度说明这个示例对了解MemoryStream.Flush()可能更有帮助。
MemoryStream.Flush的代码示例2 - GetDefaultImports()
using System.IO;
// Internal for testing.
internal static RazorSourceDocument GetDefaultImports()
{
using (var stream = new MemoryStream())
using (var writer = new StreamWriter(stream, Encoding.UTF8))
{
writer.WriteLine("@using System");
writer.WriteLine("@using System.Collections.Generic");
writer.WriteLine("@using System.Linq");
writer.WriteLine("@using System.Threading.Tasks");
writer.WriteLine("@using Microsoft.AspNetCore.Mvc");
writer.WriteLine("@using Microsoft.AspNetCore.Mvc.Rendering");
writer.WriteLine("@using Microsoft.AspNetCore.Mvc.ViewFeatures");
writer.WriteLine("@inject global::Microsoft.AspNetCore.Mvc.Rendering.IHtmlHelper Html");
writer.WriteLine("@inject global::Microsoft.AspNetCore.Mvc.Rendering.IJsonHelper Json");
writer.WriteLine("@inject global::Microsoft.AspNetCore.Mvc.IViewComponentHelper Component");
writer.WriteLine("@inject global::Microsoft.AspNetCore.Mvc.IUrlHelper Url");
writer.WriteLine("@inject global::Microsoft.AspNetCore.Mvc.ViewFeatures.IModelExpressionProvider ModelExpressionProvider");
writer.WriteLine("@addTagHelper Microsoft.AspNetCore.Mvc.Razor.TagHelpers.UrlResolutionTagHelper, Microsoft.AspNetCore.Mvc.Razor");
writer.WriteLine("@addTagHelper Microsoft.AspNetCore.Mvc.Razor.TagHelpers.HeadTagHelper, Microsoft.AspNetCore.Mvc.Razor");
writer.WriteLine("@addTagHelper Microsoft.AspNetCore.Mvc.Razor.TagHelpers.BodyTagHelper, Microsoft.AspNetCore.Mvc.Razor");
writer.Flush();
stream.Position = 0;
return RazorSourceDocument.ReadFrom(stream, fileName: null, encoding: Encoding.UTF8);
}
}
开发者ID: aspnet, 项目名称: Razor, 代码行数: 29, 代码来源: MvcRazorTemplateEngine.cs
在aspnet提供的GetDefaultImports()方法中,该源代码示例一共有29行, 其中使用了MemoryStream.Flush()1次, 并且小编将这些方法高亮显示出来了,希望对您了解MemoryStream.Flush()有帮助。 如果您觉得有帮助的话,请帮忙点赞或转发。
该代码示例的点赞次数为3, 点赞数越大, 从某种程度说明这个示例对了解MemoryStream.Flush()可能更有帮助。
MemoryStream.Flush的代码示例3 - WriteAsync()
using System.IO;
///
/// Write a Request to the stream.
///
public async Task WriteAsync(Stream outStream, CancellationToken cancellationToken = default(CancellationToken))
{
using (var memoryStream = new MemoryStream())
using (var writer = new BinaryWriter(memoryStream, Encoding.Unicode))
{
// Format the request.
ServerLogger.Log("Formatting request");
writer.Write(ProtocolVersion);
writer.Write(Arguments.Count);
foreach (var arg in Arguments)
{
cancellationToken.ThrowIfCancellationRequested();
arg.WriteToBinaryWriter(writer);
}
writer.Flush();
cancellationToken.ThrowIfCancellationRequested();
// Write the length of the request
var length = checked((int)memoryStream.Length);
// Back out if the request is > 1 MB
if (memoryStream.Length > 0x100000)
{
ServerLogger.Log("Request is over 1MB in length, cancelling write");
throw new ArgumentOutOfRangeException();
}
// Send the request to the server
ServerLogger.Log("Writing length of request.");
await outStream
.WriteAsync(BitConverter.GetBytes(length), 0, 4, cancellationToken)
.ConfigureAwait(false);
ServerLogger.Log("Writing request of size {0}", length);
// Write the request
memoryStream.Position = 0;
await memoryStream
.CopyToAsync(outStream, bufferSize: length, cancellationToken: cancellationToken)
.ConfigureAwait(false);
}
}
开发者ID: aspnet, 项目名称: Razor, 代码行数: 47, 代码来源: ServerRequest.cs
在aspnet提供的WriteAsync()方法中,该源代码示例一共有47行, 其中使用了MemoryStream.Flush()1次, 并且小编将这些方法高亮显示出来了,希望对您了解MemoryStream.Flush()有帮助。 如果您觉得有帮助的话,请帮忙点赞或转发。
该代码示例的点赞次数为3, 点赞数越大, 从某种程度说明这个示例对了解MemoryStream.Flush()可能更有帮助。
MemoryStream.Flush的代码示例4 - WriteAsync()
using System.IO;
public async Task WriteAsync(Stream outStream, CancellationToken cancellationToken)
{
using (var memoryStream = new MemoryStream())
using (var writer = new BinaryWriter(memoryStream, Encoding.Unicode))
{
// Format the response
ServerLogger.Log("Formatting Response");
writer.Write((int)Type);
AddResponseBody(writer);
writer.Flush();
cancellationToken.ThrowIfCancellationRequested();
// Send the response to the client
// Write the length of the response
var length = checked((int)memoryStream.Length);
ServerLogger.Log("Writing response length");
// There is no way to know the number of bytes written to
// the pipe stream. We just have to assume all of them are written.
await outStream
.WriteAsync(BitConverter.GetBytes(length), 0, 4, cancellationToken)
.ConfigureAwait(false);
// Write the response
ServerLogger.Log("Writing response of size {0}", length);
memoryStream.Position = 0;
await memoryStream
.CopyToAsync(outStream, bufferSize: length, cancellationToken: cancellationToken)
.ConfigureAwait(false);
}
}
开发者ID: aspnet, 项目名称: Razor, 代码行数: 36, 代码来源: ServerResponse.cs
在aspnet提供的WriteAsync()方法中,该源代码示例一共有36行, 其中使用了MemoryStream.Flush()1次, 并且小编将这些方法高亮显示出来了,希望对您了解MemoryStream.Flush()有帮助。 如果您觉得有帮助的话,请帮忙点赞或转发。
该代码示例的点赞次数为3, 点赞数越大, 从某种程度说明这个示例对了解MemoryStream.Flush()可能更有帮助。
MemoryStream.Flush的代码示例5 - GenerateContent()
using System.IO;
// Generates content of vmlDrawingPart1.
internal static bool GenerateContent(VmlDrawingPart vmlDrawingPart, XLWorksheet xlWorksheet)
{
using (var ms = new MemoryStream())
using (var stream = vmlDrawingPart.GetStream(FileMode.OpenOrCreate))
{
XLWorkbook.CopyStream(stream, ms);
stream.Position = 0;
var writer = new XmlTextWriter(stream, Encoding.UTF8);
writer.WriteStartElement("xml");
// https://docs.microsoft.com/en-us/dotnet/api/documentformat.openxml.vml.shapetype?view=openxml-2.8.1#remarks
// This element defines a shape template that can be used to create other shapes.
// Shapetype is identical to the shape element(§14.1.2.19) except it cannot reference another shapetype element.
// The type attribute shall not be used with shapetype.
// Attributes defined in the shape override any that appear in the shapetype positioning attributes
// (such as top, width, z-index, rotation, flip) are not passed to a shape from a shapetype.
// To use this element, create a shapetype with a specific id attribute.
// Then create a shape and reference the shapetype's id using the type attribute.
new Vml.Shapetype(
new Vml.Stroke { JoinStyle = Vml.StrokeJoinStyleValues.Miter },
new Vml.Path { AllowGradientShape = true, ConnectionPointType = ConnectValues.Rectangle }
)
{
Id = XLConstants.Comment.ShapeTypeId,
CoordinateSize = "21600,21600",
OptionalNumber = 202,
EdgePath = "m,l,21600r21600,l21600,xe",
}
.WriteTo(writer);
var cellWithComments = xlWorksheet.Internals.CellsCollection.GetCells(c => c.HasComment);
var hasAnyVmlElements = false;
foreach (var c in cellWithComments)
{
GenerateCommentShape(c).WriteTo(writer);
hasAnyVmlElements |= true;
}
if (ms.Length > 0)
{
ms.Position = 0;
var xdoc = XDocumentExtensions.Load(ms);
xdoc.Root.Elements().ForEach(e => writer.WriteRaw(e.ToString()));
hasAnyVmlElements |= xdoc.Root.HasElements;
}
writer.WriteEndElement();
writer.Flush();
writer.Close();
return hasAnyVmlElements;
}
}
开发者ID: ClosedXML, 项目名称: ClosedXML, 代码行数: 58, 代码来源: VmlDrawingPartWriter.cs
在ClosedXML提供的GenerateContent()方法中,该源代码示例一共有58行, 其中使用了MemoryStream.Flush()1次, 并且小编将这些方法高亮显示出来了,希望对您了解MemoryStream.Flush()有帮助。 如果您觉得有帮助的话,请帮忙点赞或转发。
该代码示例的点赞次数为3, 点赞数越大, 从某种程度说明这个示例对了解MemoryStream.Flush()可能更有帮助。
MemoryStream.Flush的代码示例6 - ToTextAll()
using System.IO;
public static string ToTextAll(IEnumerable records, ChoCSVRecordConfiguration configuration = null, TraceSwitch traceSwitch = null)
where TRec : class
{
if (records == null) return null;
if (typeof(DataTable).IsAssignableFrom(typeof(TRec)))
{
StringBuilder csv = new StringBuilder();
foreach (var dt in records.Take(1))
{
configuration = configuration == null ? new ChoCSVRecordConfiguration().Configure(c => c.WithFirstLineHeader()) : configuration;
using (var w = new ChoCSVWriter(csv, configuration))
w.Write(dt);
}
return csv.ToString();
}
else if (typeof(IDataReader).IsAssignableFrom(typeof(TRec)))
{
StringBuilder csv = new StringBuilder();
foreach (var dt in records.Take(1))
{
configuration = configuration == null ? new ChoCSVRecordConfiguration().Configure(c => c.WithFirstLineHeader()) : configuration;
using (var w = new ChoCSVWriter(csv, configuration))
w.Write(dt);
}
return csv.ToString();
}
using (var stream = new MemoryStream())
using (var reader = new StreamReader(stream))
using (var writer = new StreamWriter(stream))
using (var parser = new ChoCSVWriter(writer, configuration) { TraceSwitch = traceSwitch == null ? ChoETLFramework.TraceSwitch : traceSwitch })
{
parser.Write(records);
writer.Flush();
stream.Position = 0;
return reader.ReadToEnd();
}
}
开发者ID: Cinchoo, 项目名称: ChoETL, 代码行数: 47, 代码来源: ChoCSVWriter.cs
在Cinchoo提供的ToTextAll()方法中,该源代码示例一共有47行, 其中使用了MemoryStream.Flush()1次, 并且小编将这些方法高亮显示出来了,希望对您了解MemoryStream.Flush()有帮助。 如果您觉得有帮助的话,请帮忙点赞或转发。
该代码示例的点赞次数为3, 点赞数越大, 从某种程度说明这个示例对了解MemoryStream.Flush()可能更有帮助。
MemoryStream.Flush()方法的常见问题及解答
C#中MemoryStream.Flush()的常见错误类型及注意事项
MemoryStream.Flush的错误类型有很多, 这里就不一一阐述了,本文只列出一些常见的代码示例供参考,大家可以看一下代码中Catch语句中是否有常见的错误捕获及处理。
C#中MemoryStream.Flush()的构造函数有哪些
MemoryStream.Flush构造函数功能基本类似,只是参数不同; 目前主流的集成开发环境都已经带智能提醒了,如:Visual Studio; 大家可以非常轻松的通过Visual Studio中的智能提醒,了解对应构造函数的用法。
如何使用ChartGPT写一段MemoryStream.Flush的代码
你可以在ChartGPT中输入如下的指令:"提供一个如何使用MemoryStream.Flush的C#代码示例"
ChartGPT写出的代码和本文中的小编提供的代码的区别。 ChartGPT发展到现在已经非常聪明了,但需要使用这提供非常专业的问题,才可能有比较好的源代码示例; 而本文中, 小编已经帮您列出来基本所有类和所有方法的使用示例, 而且这些示例基本都是一些网络大佬提供的源码,可以更方便的供一些开发菜鸟或者资深开发参考和学习。
MemoryStream.Flush所在的类及名称空间
MemoryStream.Flush是System.IO下的方法。
MemoryStream.Flush怎么使用?
MemoryStream.Flush使用上比较简单,可以参考MSDN中的帮助文档,也参考本文中提供的7个使用示例。
MemoryStream.Flush菜鸟教程
对于菜鸟来说,本文中提供的7个MemoryStream.Flush写法都将非常直观的帮您掌握MemoryStream.Flush的用法,是一个不错的参考教程。
本文中的MemoryStream.Flush方法示例由csref.cn整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。